SKYCLASH is a fast, punchy platform fighter built for the browser. Pick one of eight original fighters and knock three CPU rivals clean off the stage.

There is no health bar. Every hit you land raises your opponent's damage percentage, and the higher it climbs the further they fly — so a clean charged smash at 130% ends the stock instantly. Land your combos, read their recovery, and edgeguard them into the blast zone.

**Eight fighters, eight playstyles.** Lan is a balanced swordsman whose down special counters and hits back for 1.5x. Pan is a heavyweight whose specials shrug off small hits. Xun teleports in, combos fast and spikes you straight down. Ling zones from range and reflects projectiles. Yan brawls with fire, Lin freezes, Feng out-ranges everyone with a bow, and Gang is a 150-weight juggernaut with a rocket punch.

**Three stages that change how you fight.** Skyward Terrace is the classic wide four-tier layout. Molten Caldera gives you barely any ground and lava below. Neon District is a rooftop arena with high side platforms.

**Items keep it messy.** Beam swords, star hammers, bombs with real fuses, throwing discs, healing fruit and supply crates parachute in mid-match. Turn them off if you want a pure fight.

Full move set: 3-hit jab strings, tilts, chargeable smash attacks, four aerials, four specials per fighter, shields, rolls, spot dodges, air dodges, grabs with four throws, ledge grabs and ledge attacks, directional influence on knockback, and a fast-fall.

Built for touch first — floating virtual stick, five buttons, and a dedicated smash button so charging never costs you input delay. Plays just as well on keyboard.

Published 2 days ago
StatusReleased
PlatformsHTML5
Authorchrisx34
GenreFighting, Action
Tags2D, brawler, Casual, combat, mobile-friendly, smash, Versus
AI DisclosureAI Assisted, Code

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